Content curation in a university library: Case study of scientific dissemination in Geology and Marine Sciences with the Tellus and Nereus newsletters

The article aims to analyze the content curation process and the impact of TELLUS and NEREUS newsletters on subscribers . These newsletters , focusing on geology and ocean sciences , disseminate curated news to keep readers informed about scientific developments . The study seeks to establish metrics for accurately measuring subscriber interest and satisfaction A key challenge is the lack of specificity and standardized metrics for such specialized newsletters . To achieve the objectives, this study employees the almost study methodology . The evolution of the newsletters are analyzed based on data extracted from messaging platforms Additionally , participant observation is used to examine key aspects such as platforms used , the curation system , information sources , topics covered , and the developed metrics system. Findings reveal stable open and click -to-open rates over time , indicating that subscribers maintain consistent expectations of interest regardless of the specific content Additionally , subscribers are classified into 16 categories based on interaction habits , providing valuable insights into reader behavior . These classifications and metrics are essential for understanding the audience and measuring the newsletters ‘ impact and success. The study highlights the importance of continuous adaptation to new technologies, the value of specialized information for a diverse audience, the relevance of email as a communication channel, and the development of own metrics focused on user satisfaction. These contributions can be applied to other libraries and scientific dissemination newsletters.

A bibliometric analysis of the past 25 years at International Journal of Geographical Information Science

The article provides a comprehensive analysis of the evolution and impact of the International Journal of Geographic Information Science (IJGIS) over the past 25 years. IJGIS, the first journal exclusively dedicated to Geographic Information Science (GIS), has significantly expanded its publication output to meet the growing demand for GIS research. Utilizing conceptual science mapping analysis, the study traces the thematic evolution of the journal by collecting scientific papers from the Web of Science database from 1997 to 2021. Bibliometric performance indicators were employed to highlight its influence and thematic development. The primary themes covered include error modeling, digital elevation models, simulation, conservation, and land-use change. Moreover, IJGIS has broadened its scope to include emerging topics such as volunteered geographic information, the integration of big data techniques, and artificial intelligence. Geographically, contributions are predominantly from the USA, followed by China and the UK, underscoring the journal’s international recognition and impact. Compare global averages, IJGIS consistently maintains a high normalized impact within its thematic area. In conclusion, IJGIS has undergone significant evolution, adapting to GIS field changes, and expanding its global influence with prospects for further diversification and technological integration. 

Identification of Positioning Factors in Academic SEO (ASEO) through a Scoping Review

Academic SEO (ASEO) refers to a set of practices aimed at improving the visibility and impact of an author’s or institution’s academic output. Authors, publishers, and librarians all play important roles within the framework of their expertise in optimizing academic content. The main objective of this work is to identify the ranking factors that impact the algorithms of search engines and academic literature databases, as well as to uncover other factors or strategies that, while not having a direct impact, can be useful for increasing the visibility of an author’s academic production. A scoping review was conducted following the SALSA framework, which identified a total of 23 publications. From these, the factors under study were identified and synthesized. 40 factors were identified, described, and grouped by type (direct / indirect), time (pre-publication / post-publication), and according to the actor(s) involved (author, publisher or librarian). Finally, a series of recommendations are also provided for each of the actors involved.

The Scientific Event as a Formative Activity in Postgraduate Studies: Perspectives from the Scientific Committee of the FORPED PPGGOC

Aims: To share the experiences of a scientific committee of an academic-scientific event proposed as a teaching activity for postgraduate studies. Methodology: It is a descriptive, exploratory, and applied study; the methodology consisted of a bibliographic research that sought inputs on scientific communication and good project management practices for their application in the management of the scientific committee. The management, organization, and monitoring of activities and tasks were carried out through a shared electronic spreadsheet with the team, stored in the cloud. Results: As a result, the main milestones, activities, and artifacts produced by the scientific committee of the event were presented, as well as the details and chronological order of the activities, in guide format, to contribute to the academic training of postgraduate students and those interested in organizing academic-scientific events. It is suggested to replicate the activities and artifacts in other events to improve the documentation presented in this study.

Public Libraries as Shapers of a Youth Canon

We start with the hypothesis that the library is a fundamental institution in the creation of the youth literary canon. To uphold it, we analyze the process of constructing this canon by examining the titles that are selected from the library, how they are selected and who selects them. The methodology involved the preparation of two surveys and the analysis of 209 responses from public libraries in Spain and 162 from their reading clubs, 19 of youth literature. The data identifies, classifies, analyzes, and compares the titles of the works selected in public libraries: on the one hand, the books that the user chooses to borrow and, on the other hand, those that are read in reading clubs. In the case of the reading clubs, there is a mediation process that we describe and analyze based on the responses to the surveys. The results demonstrate the importance of mediation carried out by librarians and club coordinators to ensure that users engage in diverse and quality reading.

TikTok in Spanish University Libraries

Goals: The objective of this paper is to describe the characteristics of the profiles and publications of Spanish university libraries on TikTok: to what extent they are present in this medium, what their posts are like, the topics they cover and how many interactions they receive, in order to identify good practices to help other libraries. Methodology: Eight university library profiles on TikTok were analyzed in the second half of March 2023, all of which were active at the time of the analysis,. Quantitative data such as the number of posts or the number of followers were captured. Quantitative and qualitative data were also extracted from each of the 207 publications in the accounts from their creation date until February 28, 2023, such as their duration or topic or the interactions they received. Results: The results provide information about the presence of Spanish university libraries on TikTok, which is still scarce but is increasing. Variables such as the frequency of publication, video length, video content, the number of views, the interactions they receive and the engagement rate are analyzed. Two university libraries with the best audience engagement on TikTok were identified. The characteristics of the ten posts with the most views and interactions are analyzed. All of them share the mixture of information about the library, transmitted through a short and simple message, with a humorous, fun or informal approach. Some follow fashion trends on TikTok.

The Impact of Short Video Addiction on Self-identity: Mediating Roles of Self-esteem and Appearance Anxiety

Purpose: This study aims to evaluate the attributes of female self-identity, and investigate the correlation between addiction to short videos, self-esteem, objectification of female content, internalization of beauty ideals, and self-identity. The goal is to develop a psychological framework that enhances our comprehension of the self-identity of contemporary Chinese women. Methodology: This study employed an online survey with a convenience sampling approach to gather responses from 400 female short video users from four most popular Chinese social media platforms: Sina Weibo, Xiaohongshu, Douban and WeChat, the Chinese equivalents of Twitter, Instagram, Reddit and WhatsApp respectively. Results: The results suggest that (1) self-esteem played a significant role in mediating the relationship between short video addiction and self-identity; (2) the chain mediating effect of internalisation of beauty ideals and self-esteem was not statistically significant, and (3) the chain mediating effect of objectification of female content and self-esteem was statistically significant. Therefore, the greater the short video addiction, the lower self-esteem, the deeper the appearance anxiety, and thus the higher the likelihood that the individual would not identify with themselves. The results provide a theoretical foundation for gaining a deeper understanding of the factors that influence females’ self-identity. Simultaneously, it offers new ideas for enhancing women’s self-identity. In addition, previous studies on women’s appearance anxiety have given less attention to self-esteem and self-identity. This study, however, looks more extensively into both aspects, so broadening the investigation of the factors impacting women’s self-identity.

Generative Artificial Intelligence for Journalistic Content in Ibero-America: Perceptions, Challenges and Regional Projections 

Introduction: The increasing availability of artificial intelligence (AI) tools has brought with it various, increasingly advanced, uses for content production. Digital media editors have not been immune to the phenomenon, which is why there is growing interest, both professional and academic, regarding its possible uses. Objectives: In this paper we seek to detect the experiences, challenges and projections regarding the use of artificial intelligence in the generation of news content. In turn, the specific objectives aim both to offer a general overview of journalistic experiences with AI and to study the results of a survey regarding the use of this technology in the production of content in Ibero-America. Methodology: A survey was conducted among 154 participants through a cycle of webinars held at four universities in Ibero-America during the second semester of 2023, corresponding to 14 countries in the region, including academics, researchers and students of Journalism (and related degrees in Social Communication), along with managers and journalists from prominent media outlets. Results: although journalistic experiences with AI are still incipient in the region, the responses obtained show that most participants use generative AI tools every week, there is greater knowledge (and preference) for ChatGPT, and there is a consensus regarding how artificial intelligence can bring great benefits if it has the proper regulations.

Playing with the Narrative of Mental Illness: Communication Beyond Serious Empathy games 

This essay focuses on the implicit narrative of mental illness communicated through the cultural
rhetoric of serious games and empathy games. Games about mental illness are seen to promote a
change in behavior and foster greater understanding by breaking down the boundary between the
neuro-non-normative avatar and players. However, rather than cultivating empathy, these games
reinforce notions of mental illness as the unknowable Other. Using Infinite Fall’s Night in the Woods
(2017), this essay demonstrates how the use of non-serious elements, changes to the narrative premise,
and limited insight into the avatar’s mind create a new communicative situation. Oscillating
between sameness and difference, the game shows mental illness as a normal part of life, of growing
up and getting to know yourself and the people around you.